The current worldedit (AWE) is slow.
We all have seen someone say it or said it once.
QuoteAWE is crap
Just switch to FAWE and that will likely fix the damn slowness issue with AWE as FAWE is more optimised.
The current worldedit (AWE) is slow.
We all have seen someone say it or said it once.
QuoteAWE is crap
Just switch to FAWE and that will likely fix the damn slowness issue with AWE as FAWE is more optimised.
iirc, Telesphoreo was testing this a long time ago in seths time. and from what i recall correctly it doesn't play nice with CoreProtect
@lyicx#8859 It does not.
FastAsyncWorldEdit does not play with CoreProtect at all. Simply changes the blocks and doesn't let CoreProtect know.
@videogamesm12#8861 so fwiw it can log to core protect and does in a vanilla use case.
I already have a ticket on the backlog to start exploring this but it's not been a high priority.
A ticket already exists under FS-101 to do this, so closing as a duplicate ticket.