Merge various toggle commands into /toggle

  • To reduce the amount of bloat and unnecessary commands in the TotalFreedomMod, one idea I had was to merge most (if not all) of the toggle-related commands into the /toggle command. Examples of commands that would be moved include:

    • /gravity
    • /explosivearrows
    • /disguisetoggle
    • /togglediscord
    • /togglepickup
    • /toggleclownfish

    Operators would be able to use the /toggle command for the things they can toggle, but would not be able to access admin-level toggles such as lockdown or explosive arrows, as shown below:

    Operators:
    https://videogamesm12.me/b3vhocSDxb0B.png

    Admins:
    https://videogamesm12.me/m9rSGHdhelNU.png

    Note: Some commands wouldn't be moved because they actually have a reason to be separate (e.g. CommandSpy and PotionSpy).

    What do you think? Should this be implemented? Give your thoughts below.

    image.png

  • Vouch but I also have a question.

    Would it be possible to put this into a GUI function? If we can it would be good. You run /toggle and underneath each option is an option to toggle it, but for certain things like clownfish, if you click the option, you choose which player to block it for.

  • I agree with Telesphoreo that /toggle is already extremely dense, and this suggestion certainly does not help with that. I definitely think we can consolidate the toggles, but adding even more things to /toggle might not be the best approach.

  • I've raised FS-237 as an investigation ticket into finding a better way of managing /toggle as it scales into the future.

    Given toggle will need a re-write / major overhaul to make this suggestion happen, I'm going to suggest we hold off, and wait for the outcome of 237 to dictate how we should manage these toggles going forward.

    Wild1145

    Network Owner at TotalFreedom

    Managing Director at ATLAS Media Group Ltd.

    Founder & Owner at MastodonApp.UK